Tuesday, March 24, 2015

MMORPG.com Daily Digest - March 24 2015

MMORPG Daily Digest - March 24 2015


MMORPG
DAILY
DIGEST
March 24, 2015
I took another trip up to Austin last week to spend some time with Richard Garriott and Starr Long, two developers I've come to enjoy speaking with a great deal. I think we may touch one of my reasons for finding these visits particularly interesting in this article, actually. It really starts with what Starr calls "tech-debt."
Read more here
With crowdfunding, it's important that a game appeal to the potential audience, but also that the developers are able to deliver the most complete project in a reasonable fashion. Yet, with a game like Crowfall, riding a successful Kickstarter campaign as of this writing of over $1.3 million with days to go, one of my biggest pet peeves in the genre has popped up again, and is a huge disappointment: gender locked classes.
Read more here
The Socket System idea was born on a cool evening in late 2010, in a game mechanics discussion over root beer on a patio with a KingsIsle Designer you may know as Decius Duelmaster, from Pirate101. What's cooler than being able to customize your Wizard even more? The more and more we talked about it, I knew a feature like this would be a huge hit. I was super excited and started talking it up to folks around KI.
Read more here
What sets Crowfall apart for me though isn't the people. We've seen popular names from gaming history come back to varying levels of success on Kickstarter. It isn't the snappy video or the disappointment I may be harboring over 2014s AAA releases... It is the look forward.
Read more here
Recently I have been taking a look at Triad Wars, a new "asynchronous MMO" from Square Enix. I won't get into every aspect of the game and how it is in no way a "real" MMO – I'll let William Murphy cover that in his video – but I would like to use Triad Wars as an example to ask: "Can a multiplayer game survive on such a limited set of mechanics?"
Read more here
As I write this on Sunday, March has already brought quite a bit of interesting news, information, rumors et al. Right off the top, we had the latest iteration of the Game Developers Conference, which overlapped with the first day of PAX East. Other notable happenings included researcher SuperData's release of some thought-provoking new tidbits of market data, and more F2P conversions from NCsoft.
Read more here
Bloodborne is the not-quite-sequel to Dark Souls II that PS4 gamers have been dying for since it was first announced. But can From Software and Sony Japan Studio's hardcore action RPG live up to the hype? From the very start, developers and press alike have been claiming that Bloodborne has the chops to be even widely praised than Dark Souls and Demon Souls. So, after dozens of deaths… is it any good? Read on for our full review.
Read more here
The Fortnite site has been updated with a look at the big changes in store for the game after the application of the latest patch to the game. To pave the way for the new content, all profile data has been wiped due to significant changes made to the game. The team is hoping that players will be ready to try out a new class or build as a result.
Read more here
Heroes of the Storm has a big new update today with several features sure to be of interest to beta testers. Sylvanas Windrunner is the latest hero to be added to the game and she packs a whale of a punch judging by her abilities. In addition, the Tomb of the Spider Queen battleground has been added and players can now take part in Team League competitive play.
Read more here
The Socket System idea was born on a cool evening in late 2010, in a game mechanics discussion over root beer on a patio with a KingsIsle Designer you may know as Decius Duelmaster, from Pirate101. What's cooler than being able to customize your Wizard even more? The more and more we talked about it, I knew a feature like this would be a huge hit. I was super excited and started talking it up to folks around KI.
Read more here
I took another trip up to Austin last week to spend some time with Richard Garriott and Starr Long, two developers I've come to enjoy speaking with a great deal. I think we may touch one of my reasons for finding these visits particularly interesting in this article, actually. It really starts with what Starr calls "tech-debt."
Read more here
Starship Empire is embarking on its KickStarter journey to raise $10,000 to complete development on what is described as an "intense PvP MMO" where players control every aspect of their ships and each crew member inside. Starship Empire is being developed by a one-man team and has eighteen days left in the campaign to bring the PvP game to life.
Read more here
Funcom has announced that Golden Week has kicked off in The Secret World. During the week, several interesting items and bonuses are available in the Item Shop. Most notably, however, is that players will earn double ability points and will have a chance to hunt down the Guardian of Gaia, a randomly spawning golem that can award players with some awesome in-game items.
Read more here
The latest Skyforge class is now a matter of public record with the latest trailer release. The Lightbinder is a support class that is essential in any battle. Lightbinders have the ability to buff compatriots and can weaken enemies with debuffs. The key to Lightbinder success is avoiding direct contact with the enemy. Check out the trailer for more and let us know what you think in the comments.
Read more here
Jagex has sent word that it has reached a milestone by adding the 200th quest to Runescape. The quest sends players back to an alternate Gielinor, a dimension of disaster, where they have never existed. While there, characters are reset to level one as they journey through the quest line. Not to worry, though: All experience and equipment still exists in the 'real' Gielinor.
Read more here
According to several published reports, Geralt's beard will grow over time in The Witcher 3: Wild Hunt. Unless one's character wants to be unkempt, Geralt will need to visit the barber every few days for a spa treatment.
Read more here
In celebration of the $1.4M stretch goal, the Artcraft team has added the God's Reach 3-faction ruleset to the core game module that also brings the Artifacts and Relics system on board.
Read more here
Bioware has announced the release of the first DLC for Dragon Age: Inquisition, Jaws of Hakkon. The DLC will cost $14.99 and can be purchased via the XBox Marketplace or the PC version via Origin. To celebrate the release, Bioware has sent out a new trailer to give players an idea about the content, location and story behind Jaws of Hakkon.
Read more here
Daybreak Games Studio President John Smedley has proudly tweeted that H1Z1 has sold over a million copies since debuting digitally on Steam in mid-January.
Read more here
The latest Pathfinder Online blog has been posted that lets Early Enrollment players know that the Influence System will be deployed with the March 26th update. Influence is gained when progress towards an achievement is earned and it can be used by Companies to gain control of or construct Holdings.
Read more here
The World of Warcraft community site has been updated with new information about the recently announced "WoW Tokens". Tokens can be bought with real world currency and resold in-game via the Auction House for gold. Purchasers of the tokens in game can then turn around and use them for subscription time and sellers can obtain gold through Blizzard-approved means.
Read more here
With crowdfunding, it's important that a game appeal to the potential audience, but also that the developers are able to deliver the most complete project in a reasonable fashion. Yet, with a game like Crowfall, riding a successful Kickstarter campaign as of this writing of over $1.3 million with days to go, one of my biggest pet peeves in the genre has popped up again, and is a huge disappointment: gender locked classes.
Read more here
What sets Crowfall apart for me though isn't the people. We've seen popular names from gaming history come back to varying levels of success on Kickstarter. It isn't the snappy video or the disappointment I may be harboring over 2014s AAA releases... It is the look forward.
Read more here
Recently I have been taking a look at Triad Wars, a new "asynchronous MMO" from Square Enix. I won't get into every aspect of the game and how it is in no way a "real" MMO - I'll let William Murphy cover that in his video - but I would like to use Triad Wars as an example to ask: "Can a multiplayer game survive on such a limited set of mechanics?"
Read more here
As I write this on Sunday, March has already brought quite a bit of interesting news, information, rumors et al. Right off the top, we had the latest iteration of the Game Developers Conference, which overlapped with the first day of PAX East. Other notable happenings included researcher SuperData's release of some thought-provoking new tidbits of market data, and more F2P conversions from NCsoft.
Read more here
The Landmark team posted a nice wrap up of last week's news with the fantastic news that copper used for maintaining one's ownership of a claim has been removed. The contention was made that it was never the intention to support the copper mining industry within the game. To replace "rent", players will need to log into the game at reasonable intervals to keep their claims active. As long as they do so, claims will remain 'as is' without reverting to available status.
Read more here
The Defiance team took to the airwaves today to answer a grab bag of questions from players. Topics included whether or not more mutant animals like Pows would be added (not at this time), why player characters literally flip out of vehicles (not on purpose!) and whether or not the PvP requirement for maximizing EGO rating was going to be addressed.
Read more here
The Trove site has been updated with a mini preview of the next game update called Fish 'N' Ships. In the preview, players get a good look at least one of the ships that players will be able to craft or Mastery. Players need to beware, however, in that ships can be sunk by those scurvy denizens of the high seas, pirates!
Read more here
A little late to the party but never too late to get your Budgie on is the news that players can earn Rift in-game currency to saddle up a budgie thanks to the return of Budgie Madness. Taking part in daily races and saving up bird seed will allow players to take home one of these fine feathered friends.
Read more here
Bloodborne is the not-quite-sequel to Dark Souls II that PS4 gamers have been dying for since it was first announced. But can From Software and Sony Japan Studio's hardcore action RPG live up to the hype? From the very start, developers and press alike have been claiming that Bloodborne has the chops to be even widely praised than Dark Souls and Demon Souls. So, after dozens of deaths... is it any good? Read on for our full review.
Read more here

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